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Sources of inspiration for Time Wanderer - "That's already invented"

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Don't you think its like everything is already invented ?. Something like that is how we feel. Earlier we told you that we wanted to make that in Time Wanderer, all the actions of the player had a weight in the narrative, and decided one of many endings to reach. To do this, we devised a system that we decided to call "Chaos System", and we were convinced that it was something quite original. And then, while in a conference that we attended with our game, someone told us: "Cool, that's like in the Deux EX videogames, it's even called the same". We were caught a little by surprise. Everyone in the team is a Gamer, but there are many games and so little time, so it happens that none of us had tried that game saga befor